Changed
- • DUCK and FILTER now sit at the far left of every channel row
- • the sidechain row uses matching FILTER and ATTACK shortcuts so every analyser shares the same width
- • the meter bank and UNLINK, PAIRS and ALL selector labels are centred more precisely
The immersive interface grid is now easier to scan without changing the audio engine.
Changed
- • spectral ducking, filtering and limiter bookkeeping now use less CPU on wide stems
- • TP MAX reconstruction sleeps while the editor is closed; true-peak limiting and fixed latency remain active
A substantial processing optimisation for large immersive sessions, with the audible result preserved.
New
- • online and offline activation through the Kaizen Audio account
- • the final Plexus Spectral Dynamics interface, logo and status footer
Changed
- • the ducker now keeps fast onset control while stabilising spectral movement across lows, mids and highs
Plexus gains its final product identity, Moonbase licensing and a more stable, frequency-aware ducker response.
Fixed
- • turning the limiter off now remains transparent on very hot floating-point buses while keeping timing unchanged
- • switching between UNLINK, PAIRS and ALL no longer causes gain jumps, and the saved ceiling is active immediately when a session opens
- • sessions saved before v0.4.9 now retain the audible ducker attack and release timing they were created with
Changed
- • TP MAX now follows reconstructed output peaks more accurately
- • the sidechain spectrum now displays key levels on the correct scale
Filters, ducking, bass management and true-peak protection now share the same multichannel workflow from mono to immersive formats.
Fixed
- • the channel selection was lost every time the plug-in window was closed — it is now saved with the session (FRONTS by default)
- • the sidechain gain knob was squashed under its labels on short layouts, and now sits in the right-hand column beside mute / solo / listen
Changed
- • the sidechain lane draws the ducker’s 32 bands in off-white rather than the reduction colour, so you can read which bands are leading without it suggesting the sidechain itself is being ducked
Fixed
- • the ducker reacted slowly to real programme material however fast the attack was set — it now reaches its depth in a few milliseconds instead of around a hundred
Changed
- • the ducker’s spectral shape is held while it releases, so the release time you set is the release you hear Note: at the same knob positions the ducker now works a little deeper and much faster, so existing settings are worth revisiting
New
- • the sidechain filter now filters the key signal itself, with its own selectable 6 / 12 / 24 dB per octave slope
Fixed
- • on the sidechain page the high-pass was mislabelled when bass management was active, and the key gain knob had no caption
Changed
- • ducker attack and release are now set in milliseconds — attack 0.1–300 ms, release 5–3000 ms
- • fast attacks are genuinely fast (the per-band smoothing now follows the attack instead of sitting at a fixed floor)
New
- • gain-reduction metering on the Pro Tools insert
- • ctrl+cmd+click on a control opens its automation lane in Pro Tools
Fixed
- • long channel names no longer wrap onto a second line
Changed
- • graphics stay fluid on wide layouts such as 7.1.4
Changed
- • CPU usage roughly halved — the analysers now run only while the window is open
- • plug-in latency reduced to 159 samples at 48 kHz, fixed and independent of which modules are enabled
- • bass management owns the channel’s filter edge, so nothing is filtered twice, and the LFE draws its own low-pass branch
New
- • ambisonic support up to 3rd order (ACN/SN3D), with linking forced to ALL
- • mute, solo and listen per channel, and channel selection groups
- • settings page — film channel order, optional lane meters, analyser floor
Changed
- • compact knob-based channel panel with FILTER / DUCK / OUT modules